One app instead of four
A virtual LAN, a server with channels, voice and video, screen sharing, clans and tournaments. You stop juggling a booster, a chat app and a spreadsheet for the bracket.
Virtual LAN
Everyone on the same subnet, wherever they live.
Servers and channels
Text channels, roles, history — like the chat app you already use.
Voice and video
Low-latency calls per team, camera optional.
Screen sharing
Show your screen at 60 fps while you keep talking.
Game detection
Finds what you have installed, including old disc copies.
Clans
Tags, roster, roles and a public page for your crew.
Tournaments
Brackets that fill themselves in from the game rooms.
Guides and blog
Per-game LAN guides and network notes, written by us.
Smart routing
The path is chosen by measured latency, and re-chosen when it drops.
A virtual LAN, not a workaround
A room puts everyone on 10.60.x.x. Broadcast traffic works, so games that discover players by shouting on the local network find each other exactly as they did in an internet café.
- Up to 64 players per room, all on the same subnet
- Encrypted between members, nothing leaves the room
- Password and invite link when you want it private
Servers with channels, like the chat app you already use
Every community gets text channels, voice channels and its own game rooms, side by side. Roles decide who can open a room, who can kick, who can start a tournament. History stays, so the config someone posted last month is still there.
- Text channels with files, images and pinned messages
- Roles and permissions, plus an audit log of moderator actions
- Direct messages and a friends list with presence — who's online, in which game, in which room
- Invite links that you can expire or limit to a number of uses



Voice and video that survive the match
Voice channels per team, so your calls don't reach the other side. Cameras are optional and off by default — useful for a tournament desk or when someone wants to show a face during a break, pointless mid-round.
- Noise suppression and echo cancellation on by default
- Push to talk or voice activity, per channel
- Video up to 1080p for up to 12 people in a call
- Audio keeps running when the game grabs the whole screen
Team Astro · 4 in the call · 18 ms · noise suppression on
Screen sharing, for the times explaining isn't enough
Share the whole screen or one window. Useful for walking someone through a build order, showing a settings menu that nobody can find, or letting the room watch the last match of a bracket.
- Up to 1080p at 60 fps, quality adapts to the weakest viewer
- Share a single window so your desktop stays private
- Viewers can watch on a second monitor while they keep playing
- Game audio can be shared along with the picture
It finds your games on its own
The app scans the usual places on first run: Steam, GOG Galaxy, the Epic launcher, and the folders where people actually dumped disc installs fifteen years ago. Anything it recognises gets a Play button and the right network profile.
- Detects Steam, GOG, Epic and loose folders on any drive
- Reads the version so it can warn you before a mismatch ruins the lobby
- Point it at an executable manually for anything exotic
- Launches the game and joins the room in one click



Scanned 4 drives in 6 seconds · 23 games found
Clans, with a roster instead of a group chat
Create a clan in a minute: pick a tag, a colour and a banner. Members carry the tag next to their name in every room, so people know who they just got beaten by.
- Roster with roles: leader, officer, member, trial
- Clan tag shown in rooms, brackets and the friends list
- A public page others can find and apply to
- Private channels for the clan, plus its own game rooms
- Match history and win rate, collected from the rooms you play

Tournaments without a spreadsheet
Open a bracket, invite teams, and the results come back from the game rooms instead of from someone typing them in at midnight. Single or double elimination, groups, or a league over several weeks.
- Single elimination, double elimination, groups or a round-robin league
- Seeding by hand or by the win rate we already track
- Each match gets its own room, with the right settings preloaded
- Automatic scores, with an admin override when a match goes sideways
- A public page for the bracket that you can share outside the app
Guides that are actually about your game
Every supported title gets a page explaining how to host and how to join, with the exact menus and the firewall trap that always catches people. Alongside them, network notes about why a connection behaves the way it does.
- Per-game LAN guides, tested on the version we name
- A support centre organised by platform
- Network notes and postmortems when something breaks on our side
And the part you don't see
Smart routing
Several paths measured continuously, the fastest one used, a new one picked in under a second when the current node starts dropping packets.
Encryption per room
ChaCha20-Poly1305 between members. We can see that a session exists and how big it is, never what's inside it.
Nothing touches the game
No patched files, no injected code, no memory reads. That's why using this doesn't get anyone banned.
All of it, in one 38 MB download
Free for rooms of up to eight players, with no time limit and no ads.